Quantcast
Channel: Answers for "How to jump higher when you hold down with *touch* controls"
Browsing latest articles
Browse All 4 View Live

Answer by tanoshimi

You need to examine the touchPhase of each touch on the screen: http://docs.unity3d.com/ScriptReference/TouchPhase.html In the frame in which the touch is first registered, this will be "Began". In...

View Article



Answer by DedValve

I tried that but I can't wrap my head around how I'm suppose to put it in this code. This isn't code I wrote btw, I'm trying to build on top of it and make mobile touch controls. This is what I have in...

View Article
Browsing latest articles
Browse All 4 View Live




Latest Images